Why Dragon Makes You LOSE Countless Games! - League of Legends

Why Dragon Makes You LOSE Countless Games! - League of Legends

SUBTITLE'S INFO:

Language: English

Type: Robot

Number of phrases: 353

Number of words: 2107

Number of symbols: 9579

DOWNLOAD SUBTITLES:

DOWNLOAD AUDIO AND VIDEO:

SUBTITLES:

Subtitles generated by robot
00:00
welcome to our first of this year's collaborations with riot games for latin america if you want to catch these guides in spanish then check out their channel so dragons are arguably the most important objective to take in league of legends however their level of importance will vary greatly depending on things like team comps map state and which type of dragon is spawning this is where players mess up and completely throw games time after time by going for dragon at the worst moments possible and never learning from their mistakes
00:30
since taking dragon is far more complex than most players seem to realize players just see a window where they could take dragon and go for it without understanding the risks versus reward in most cases today we're going to simplify things and leave you with all of the information you need to guarantee that you're taking dragons at the right time and avoid needlessly losing games let's get into it in order to make proper decisions around dragon we should first discuss the value of the individual dragons themselves most analysts rate the dragons in this order the best being mountain followed
01:02
by infernal then cloud and ocean are about the same in terms of strength let's work our way up from the bottom why are ocean and clouds so poorly rated ocean only restores 2.5 percent of your missing health every 5 seconds if you were down 200 hp the buff gives you 5 health every 5 seconds not very impressive then the cloud dragon only gives 12 ability haste on your alt that is not very useful in fights since you only get one use out of your ultimate anyway
01:32
it can be useful for champions who have high impact alts like karthus soraka and shen but otherwise it's not seen as that meaningful of a buff next up is infernal which gives you four percent extra ap or ad let's calculate how much that actually is an ari with a standard mid game build would only get six ap from the buff that's not a massive number to begin with and infernal tends to only benefit around three champions in a standard team comp tanks get nearly zero benefit from it this isn't to say the infernal buff is
02:04
useless it does scale a bit decently later into the game but for a large portion of the game even champions who benefit from it won't really feel the effects of the buff all that much lastly there's mountain dragon the buff gives you six percent bonus resistances on a regular champion you'd maybe have around 54 armor and 34 mr at level 10 or so getting the buff would give you 3 armor and 2 mr total not meaningless but it's not going to dramatically change the outcome of any fight you take
02:34
again it scales better on tanks and as the game goes on but just like infernal it can be unnoticeable throughout much of the game alright so why are we downplaying the strength of dragons so much well the big issue is that players often over force a play to try and get dragon when in reality the buffs are not that important to begin with the most important thing that comes from taking dragons is honestly just the big soul buff that you get after killing fort the individual buffs themselves are lackluster which means that there are a lot of strategies that involve handing
03:04
over one or multiple of the individual drakes in order to get the upper hand over your opponent in other more impactful ways but even then some analysts have started to take that thought a step further where ideas like giving up the dragon soul entirely or not even wanting it yourself are actual strategic decisions you could make there was actually a very interesting game during the 2020 grand finals between dom won and suning last year zunin already had three dragons and the final cloud dragon for their soul point was spawning
03:34
zunin should clearly fight over this fourth dragon right well some analysts believe that they shouldn't for multiple reasons one dom juan had a gold lead and a much better team fighting comp with an orn instead of a fiora who'd prefer to be split pushing unsurprisingly dom 1 went on to win this fight with those advantages but the part that we'd like to focus on is how sooning may have actually been worse off in the game if they had actually won the fight and gotten the dragon soul as we stated dom 1 has the better team fighting comp
04:05
if sunin took the soul that just means elder dragon will spawn from now on which is the most powerful buff in the game that would force suny into team fight every time it spawns whereas if they don't take the dragon soul they can just keep handing over cloud dragons which aren't worth all that much as we recently discussed okay so what are we getting at this is cool to know but it's not like you could ever say this in solo queue without being flamed by your entire team well the goal wasn't to have you making crazy theoretical choices that even world championship contenders haven't
04:36
started making it's more about understanding that getting dragon shouldn't be a black and white approach of getting it being good and losing it being bad one of the biggest recurring mistakes that we notice when revising low elo games is how crazy players can become when it comes to dragons in general we constantly see really desperate plays over a single unimportant drake knowing which dragons are actually important to fight over can help you analyze the risk versus reward for contesting each one against your opponents there's generally three major
05:08
things you need to look out for when deciding whether you should contest a dragon or not one number's advantage and enemy proximity two vision control over the area and three the current power of both teams this can come from either gold leads or specific champion spikes starting with the first we constantly see low elo junglers starting the dragon just because they feel like it without full knowledge of where everyone is on the map in this clip the risk's newest edge lord starts the ocean dragon with zero vision of almost anyone on the enemy team
05:38
this was a huge mistake as a bunch of his opponents happened to be in close proximity and he was vastly outnumbered since his own team wasn't even there all resulting in a huge shutdown for zedd even if viego did manage to secure the buff as we said considering the risks vs reward of each dragon is your path to success the risk of giving a massive shutdown here was definitely not worth a single ocean dragon diego did manage to secure one more dragon putting his team at soul point this game unfortunately the previous shutdown
06:09
slowed down his own snowball and allowed the blue team to stabilize with the hard scaling of kale vayne and lulu it no longer mattered that the red team had a dragon advantage since they could no longer acquire any more dragons to get the soul buff therefore all the previous ones they acquired were utterly useless any time you can follow rule 1 for acquiring dragons it should make the capture incredibly simple as an example this game nidalee spots the enemy lease in trying to gank top lane so she immediately paths over to dragon and takes it completely for free
06:41
these are the kinds of dragon kills that you want early on as we said the buff from infernal and mountain dragons are nearly meaningless this early end of the game which means the risk that you exert for them during the early game should be close to zero otherwise they're probably not worth it as for rule number two regarding vision control we have a very good example as to how things should be done rakan is playing very well by setting up the dragon over a minute before it is even going to spawn he's already in the river placing wards and secures the scuttle crab himself
07:11
to make sure the enemy team can't take it he also does something that we'd recommend every support player does which is to place all his wards down and immediately recall for even more that's a fantastic way to get more vision control simply by having access to more regular and control wards than your opponents by the time the objective spawns rakan then comes back and together with his team established complete vision control over the area before the dragon spawns now here's the learning part of this clip if we swap over to the blue team's perspective
07:41
looking at the minimap we can see that they have very limited vision of the area around dragon so what do they do well they just leave it this is a great example of solid gameplay from both sides the red team led by rakan established superb vision control over the dragon the blue team realizing that they messed up their vision control decide that the dragon was not worth the risk of fighting on enemy vision yeah it sucks to give over the third dragon but it's definitely better to fight for the fourth on even terms than it is to fight for the third at a huge
08:12
vision disadvantage lastly there's the third rule which is to fight over the dragon only when you know that you can actually beat your opponents we've already hinted at this during one of our earlier clips where we discussed scaling even if you're even in gold with your opponents you may not want to fight a team comp filled with early game champs the single dragon is not worth the risk of losing that fight early on there's also item completion spikes to think about you may have similar cs and kills compared to your opponents but they may have just completed their core items first while you're sitting on components it'd
08:44
be worth it to just hand over that dragon as fighting down on completed items is again not worth the risk of losing the fight rule 3 tends to be the most frustrating rule of them all to follow in solo queue as it's the one players break the most often for example in this clip we can see the blue team down a significant amount of gold giving the enemy dragon here is definitely the right idea as it's only the second there's plenty of time to catch up before the enemy team threatens to take the soul clad recognizes this and actually makes the correct call to not move from top
09:15
unfortunately his team still decides to fight over and die at the objective the best part of it all we can actually see him getting harassed with question mark pings despite making the correct call when it comes to situations like this the only advice we can offer is to learn from it and ignore the criticism from your random teammates you can't control their actions but you can most definitely learn from your own and become a better player knowing when to concede an objective and knowing when to actually fight over it will make you a much better player in the long run and is well worth any flame you might
09:45
receive for it at the end of the day making decisions around dragon shouldn't be that difficult the only hard part is understanding the risk versus rewards of obtaining it where most players seem to struggle is simply how much they value this objective hopefully this guide helped ground your expectations for what dragons actually provide and helps you to make better choices around taking it by the way you should know where these videos come from skill cap it's the best place to be if you actually want to improve at league of legends we have the best and the most lol guides on the
10:17
internet that really do work the best part is that you don't have to take our word for it if you don't climb 5 divisions while using skill cap you can claim a refund so give it a shot and get the rank you've always wanted for season 11. check us out after this thanks for watching and we'll see you next time

DOWNLOAD SUBTITLES: