Let's MODEL and RIG a Dragon in 10 MINUTES - ep.13 - Blender 2.82

Let's MODEL and RIG a Dragon in 10 MINUTES - ep.13 - Blender 2.82

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Language: English

Type: Robot

Number of phrases: 364

Number of words: 2802

Number of symbols: 11504

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00:00
hello everyone and welcome to this week's video we're gonna make another blender belt this is Aiden and you are and these are two of my children I've got another one as well May up but she's not here today so yeah she's a bit today but she'll be better soon today we're gonna make a dragon low polygon dragon and we're gonna try to pose it as well so let's see how that goes do you think I'll be able to do it in ten minutes here do you think I'll be able to do it I hope so yeah close it was quite close gonna try
00:33
to voice out all the commands as well as I do and normal I've got screencast keys running and let's hope we get this dragon done yes that's here screencast keys is showing the keys so with the altar some people will be able to follow along hopefully oh I nearly forgot the timer yeah imagine I've done actually a few times I've started this challenge and I forgot this at the time yeah we've got 10 minutes on the timer everyone you can't ever see that I try to show it but
01:04
I never show it okay you're gonna be able to put up with all my crazy talk but the commands and things Skelly takes true that's a skeleton okay but actually hope that's good ready stay go okay pop into edit mode a scale on the left side 0 let's make a green dragon and enable the auto mirror
01:36
ok and then let's hide the default cout cubed we'll do that shift a it's an armature it's gonna be an animal I'm gonna use the kateri this time pub into edit mode and then see from the side here do 3d cursor scale it's let's see you scale it up okay let's pan this you're on alt Zeb's and now we're gonna have to do i'm a ring here on that
02:06
and then let's take away these pours I won't be able to use those delete bones yes and then same for the back foot here so let's get rid of those delete bones okay and then let's do all face one we need to get rid of the face posted about we won't be able to have time to do those you following along kids that's good okay let's do front view here as well and scale these out a little bit G to move them or to rotate or period I
02:38
mean yeah you have to stop fiddling okay and then now we need to medium point here if I haven't already beat extreme no not beat excuse I can't even talk anymore okay let's bring this elbow back for a backbone thing let's bring this one for we're gonna make a drag on these and then now I'm gonna move this one up for the head oh thanks for calling out eight minutes thirty seconds that's good oh that's good that on there beat not beat extreme I can't even voice out the
03:10
commands anymore let's see okay that should be good I think now we're gonna do bones for the wings as well because the dragons gonna have wings so let's control select that one from you shifty to duplicate or to rotate them G to move them top view G to move them s to scale now we're gonna try to shape some dragon wings here so anyone know how dragon wings look you know how jangan wings look kids all set and now
03:43
we're gonna owe me let's go let's do shift them to do new access okay and now we're gonna bring the default cube back how's the time Aiden seven minute seven 33 seconds okay that's great we've got a lot of minutes to go here G to move it R to rotate s to scale and have a got everything yeah yeah that's good all set pod said I feel about the wrong settings on yeah - - switched on okay let's do side view here e to extrude I'm gonna try to make
04:16
room so we can extrude a bone Sergey esta scale G e to extrude s to scale actually needs to be bigger that's okay side view here eat extra s to scale eat extrude s to scale P to extrude s to scale eat extrude to scale that's good I'm gonna put some extra geometry here for some rotations my drama and I'm from let's go to the front here e to extrude
04:47
s to scale extrude SD scale R to rotate so I think people are gonna be fed up with those words and then I'm nightmares about them eat extrude as the scale R to rotate eat extrude we're gonna make a head up here so do you know how dragon head looks that's good eats extrude s to
05:23
scale oh yeah when I did it s to scale R to rotate yesterday I can't extrude s to scale eat six good as the scales okay now we're gonna put some witness let's put a two extra space in G and let's move this injury control he takes true that's correct I said it wrong ctrl R let's make another thing for the I hear there's gonna be a dragon eye we're
05:54
gonna work with low poly here so it's gonna have to look like this oh I 10 sets eat extrude escape and then move it in here and then we do an ear hair as well oh so s to scale it down I'm gonna come back okay ah ah okay and then a bit of a pointy nose maybe is it called a nose okay that's gonna have to do how is in five minutes to go okay let's do a like so here
06:27
actually I need to move this so let's do all test to move along normal you mean legs not evening and then yeah don't start with first leg I think that's control ship slicks yeah rotates ski yeah one legged dragon lovely good or they'll hop really strange I think on its one leg their car to rotate cheetah move heat extrude R to rotate G to move
06:59
okay scale so gonna be a low poly line here e to extrude I have to do a little trick here now because animal legs are quite weird looking so we have to yeah cuz they have their like an elbow here eat extrude this one best to scale it and now we have to actually extrude from here beat extrude and arch rotates I noticed to scale is that 0 to Plekanec hello welcome Amelia scale scale I keep
07:31
saying scale all the time e to extrude Estes can't eat extrude s to scale but only in the y-axis this time how am i doing for time Aidan if we mention 50 okay cool let's see the back view it eat extrude 3 minutes 50 yeah eat extrude let's see our to rotate G to move rotate scale oh I'm gonna stress the scale
08:05
Zeb's scale eat extrude you choose to move s to scale why it's extremely estes KY that's why okay three minutes 15 scale here okay so we've got this now we need to do wings now as well okay let's front view and then now we have to do tab into edit mode here and select these we have to bring the wings up a little bit control shift space G to move off to here and now let's select that mesh again and we're gonna do wings here so let's select tab into edit mode select
08:37
these faces here that should be okay e to extrude when in front view rotate them and a scale is Ed's so we've flattened the wings a bit G to move it top view here now we're gonna have to be fast here 239th ago e to extrude g to no esta scale shift does that so you don't scale on the z axis eating food s shifts and again when that eats extrude art rotate scale shift said he took each
09:08
extrude esta scale shift Zed he eats extrude are to rotate to ketu me marr chelated G Tamara scale shift said we don't want to make the hot wings eat its food or to rotate cheats in the s she said okay so here we have two minutes to go okay that's good thanks from here here control plus a few times let's bring these wings up so they follow the armature control - on the keypads to decrease the selection here
09:41
okay now we need to do some spikes on the back here as well just stick it oh yeah the most we should call her the belly hair of the Dragon as well so ctrl shift selected there and then G just a bit right okay one minute 20 so let's do it's a control shift I to insects be to get rid of that center thing scale X zero and then move it into their control
10:16
Oh No and then now how am i doing for time maiden shift select a few of these and then all T extrude long normals period and let's switch to individual origin scale zero and move it in okay that's okay and then let's do a sub divider on here as well so owner I'll do that action after let's do that we have to generate the rig so generate rig oh I have to apply the scale control a 43
10:47
seconds okay that's good thanks apply scale generate rig and then select this mesh shift select the range ctrl P keep your thumbs crossed now with automatic weights and I think it should be parented now let's see so and then let's put 26 axons we need to put I want to put modifier on here as well yeah that's what the here add modifier subdivision surface and then I want to actually get some more detail here on the feet
11:20
yeah okay and I think we're know in six seconds are we done guys okay I think we've got a dragon time for okay yeah what should
11:58
they comment how many times I said 1 e to scale s to scale and it's - yeah that's helpful - okay I'm gonna show them a little bit now let's oh we don't even know if the dragon works yet we have to try so now we're gonna see if
12:30
the dragon actually works so I've done the rigging if I do ctrl tab now I should be able to move things around here and the dragon should hopefully be the armature should be in place maybe the legs are a bit too long for our dragon do you think yeah well we can try so Arturo you see those legs G - move it let's put it into a post shall
12:54
we I can rotate a watermelon dragon yeah that's okay that's okay with me I'm gonna put a stone on the way through and then try to let's rotate move this head into place we can move the wings up hopefully whoo so hard to run whoa oh let's put a bit of a wing pose on here so he's a fashion model to move it here
13:32
so the wings are a bit like this a bit aggressive maybe and then let's twist the tail like no maybe like that and then this looks weird with the feet so let's put one foot forward so he's got some space and G here let's put one foot forward for some support one back here maybe let's twist oh yeah there twist oh yeah we can twist the hair so it's like looking at the camera maybe
14:06
you guys so don't get nightmares yeah yeah there we go and then I'm gonna do shift let's tap out of that one shift shift a and let's add a new mesh here I'm gonna add an icon spear here so let's let's get some bonus material here are we on within the ten minutes let's do a little bonus here yeah comment down
14:46
below if this is cheating I can yeah that's true actually that the real ten-minute dragon is the one that didn't have the pose and it didn't have yeah this is for the man this is for the bonus material no yeah guys you call this that that's gene I don't so let's put up a stone here like this and then I'll do a trick with the the
15:20
stone looks quite regular now or like you yeah so we can actually add modifier here and do a decimate modifier that's so this will be a this is the bonus material so guys if you want to have a stone I used an eco sphere now but I'm gonna use the subdivision modifier and bring down the ratio that'll bring down the number of polygons here so it won't look exactly like the IKOS if you don't want to cheat no that's true actually I think it looks better like this and so let's get if you
15:49
know but if you do it under the time limit then you should be fine then you're not cheating that's true actually control time let's bring it right this lake can't be in the air like that so let's put this one down and we'll take the whole body down G now I'm gonna move it down to the right now let's do a side view here oh definitely get married after this but okay we can probably rotate this one okay maybe we should make the stone a
16:23
bit bigger and then we'll bring that footage even more so top ctrl tab and then tab is bringing ctrl tab into pose mode again odds that brings up there so you can see the Rings through here all set again we don't need to see okay I'm gonna be a my putting too much
17:03
detail on you know so yeah I think you have to be like like 30 years old to do this because this is is this complicated do you think yeah but you everyone you don't have to be as old as me I'm 44 now you don't have to be that old so if you're starting if you're younger a lot younger like these two you're how old are you and how old are you nearly nine but you're seven eight so but you can
17:42
start at any age you've started to use blender already yeah maybe not one I'm probably lied again push back some oh all right so I think we have to probably end this video here don't forget to subscribe and hit the bell ding ding yeah and thanks to my kids here for the support this time around I really appreciate it so thanks Aaden
18:13
thanks Amelia and to everyone no sorry do you want to say anything say hello ok my son Edmund put a comment here before I was really moved by this one because I wasn't expecting it suddenly when I went to bed I checked my comments history and he'd put this light nice comment so I thanked him and we've actually got some comments here as well we've got Kevin Chen said hi so and we've also got a new comment here as well he is a gamer now he will soon be developer like his dad so death God
18:53
service alright and Amelia wants to have a hello as well she got a bit disappointed but she has to put a comment I think to the video as well no I don't have to do anything but you just say hi to me and I want everyone hi all right siren thanks a lot for tuning in this week I'm looking forward to seeing you next week while I'll do another ten minute build this has been episode number 13 and if you haven't seen the previous episode make sure you check out my channel history and have a look at those as well so I'm happy I go
19:26
on too much I'm very happy are you happy yeah are you happy Wendy say hi to me yes are you made up with the result as well are you okay are you do you approve of the dragon yep we've got a bit of a dip here in the head I think that's due to there yeah let's end this video here guys take care everyone I'll see you soon again bye [Music] [Music]
20:46
[Music]

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