Let's model 5 SPACESHIPS in 10 MINUTES - ep. 27 - Blender 2.83

Let's model 5 SPACESHIPS in 10 MINUTES - ep. 27 - Blender 2.83

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00:00
hope you've had a good week so far it's gonna be episode 27 of the lope oh no I'm in Sweden where it's usually quite cold and right now it's too warm for me it's 28 degrees Celsius and that's like a sauna for me so struggling here a little bit but I'm in the basement at least that's the coolest place in the house literally because there's my computer room as well like I said I hope you've had a good week so far and it's time for episode 27 of the ten minute modelling challenge so welcome to that one I'm excited this past week I've worked on the game the RTS game quite a bit I've there played a
00:29
little bit EVE Online with my son I used to play that game 2004 to 2006 so that's a long time ago and I'm a space fan really loved that game but it just takes up too much time but now dropped in a little bit during the last week because my son plays it and he wants to get into it so I thought I'll spare some time I'm a complete noob so I'm not getting anything done I'm doing a few random missions and just there skilling up a little bit again so if you haven't played EVE Online you should try it maybe one day if you want to have no time left in your life I don't want if you've already got no time and then you tried Eve that's the real challenge
01:01
another thing I did last week was I edited a video I've created a low poly tutorial so it's about an hour and a half long so like a full feature film really too long probably but I wanted to make a video I've had a lot of requests to do a slow video where I'd go through everything in detail so in contrast to these 10 min builds I've made that video now so I'm gonna publish it and it's basically everything I've learned about low poly modeling in one long video where I talk a lot I haven't even put any music in that video being one and a half hours I thought people can choose their own music and won't have that and
01:32
then they can skip forward back and hear what I say hopefully to celebrate space-themed I haven't done space in a long time and I'm gonna try to make spaceships as many as I can in ten minutes and I'm gonna make the modular if you've seen any of my past videos I've done some modular spaceships so I'm gonna try that now I'm gonna try to do that in ten minutes it's a bit of a time thief I think you know considering I made ten cars you might be easy to think I'll do at least 10 or more ships but don't think I'll even get that far so let's see how many we can do in 10 minutes yes it's taken on a mirror top internet mode free a select everything
02:04
scale it down scale on the y-axis and then we're gonna make some modules here shift d on the y-axis for shift are a few times let's make six modules first one here control are it's going to be a cockpit so I'll just scale on proportional off scale it up control our scale that one up and let's do here as well Luke I am B and alt s to scale up that's it that's our cockpit so let's make it like here's another thing let's make just some random shape a bit
02:36
similar to that one l scale it up and let's scale that and let's scale this I'll just do some random edits here oh god no clear what I'm doing all the scale let's do all select that one I to inset all T face normals and let's do something as well just to make a little bit more interesting I to inset that all t to extrude scale have to fix this it's
03:06
a bit broken so that's a some well flatten it a bit looks a bit too chubby to to round L scales okay that's gonna have to be it let's do some weird module here and maybe six cups all select these it--in set and period and go to individual origins scale those down let's make that orange have it glow a little bit here another module let's just make something a little bit longer maybe control or again move that back move it out control our it sounds like
03:40
the Pirates control but then a missile like a pirate anyway that's okay Alti make some other module here maybe right insert that each extrude best scale and let's bring the salute extra Buster scale how am i doing 802 okay let's make an engine here I need some more space for that so I'm going to disable clipping on that on and move it out and press F to cap it ctrl R let's
04:13
loop cut it not that we control or control the part I'll scale why control R let's loop cut here scale that down oh I have to go to edge select a scale on the Z scale on X okay and here let's make the engine eat extrude oh I forgot I'm not in the mirror section here e to extrude s to scale I to inset e to extrude n control force a few times
04:44
making block in the back us in a bit dark here we need to also do ITIN set e to extrude control also me to there make that dark control our six loop cuts here as well scale on the y-axis okay we need medium scale Y and let's do some loop selections here I 10 set and alt s to scale them down and make them and we need a wing as well so L clipping is off
05:15
what's the F to cap it clipping on scale that let's make it flat e to extrude s to scale e to extrude s to scale here we go e to extrude as the scale I'm going to bring this up a little bit and then ctrl + rotate on the y axis and get some bender to this one move it in control art let's make a loop cut here as well scale it I didn't set that on scale that and make it orange to draw okay 6:15 arms have to start making some
05:47
spaceships now so let's select this whole object shift D to duplicate at X minus 8 and shift maybe I'll just to 5 that's probably all so let's start assembling here this one will just make scale on the y-axis bring that on in able to select the linked put it there I'll just have to do something wrong to me rotates on the x-axis and here get grab an engine not on there that's gonna have to do first one I
06:19
don't have to change so much so that's our first spaceship here another cockpits tab into that one and let's move that today I have to move control okay I don't know why that's happened well I've changed the center point here which is really frustrating there we go okay and scale X okay how should I do this one rotate on the z axis maybe move it out there let's rotate on the X let's
06:51
make some weird rotate X shifty rotate X grab some engines maybe I'll put one here and grab some wings here what's happen here to these okay I've done something here so this one's gonna have no wings apparently we can just make something else then instead eat extrude that's the scale that's gonna be at 435 I don't know what happened to that wing I probably
07:27
destroyed it someone here L white Zeus get on why here let's make something on the scale a lot and maybe rotate on the y-axis as well get that one said there let's grab it today L on this one scale okay what should we do this on rotate X again scale it up a little bit down to here maybe shifty duplicate that one as
08:00
well so 358 let's put some engines here I'll scale those and you're not a little bit should we do four engines on this beast thanks oh yeah some wings they were tiny about to scale these up to scale Oh rotate why we're running out of space between the ships here let's make something that looks a bit like an x-wing thing shifty I guess I have to separate these little bit later on doesn't matter if they're overlapping a little bit now I can fix that scale
08:32
those down okay 3:23 let's make another ship here I have to move these south to give them some spaceship space G omit this one okay let's make some something else here L to select link but wider let's bring this out a little bit scale L rotate is that let's bring that back to there maybe rotate that L just
09:07
make something chunky here as well shift D to duplicate that one move it out rotate X yeah select these linked I'm doing 240 shift D okay more engines so let's bring these so let's put scale to there maybe and then here what should we do these just bring these down I guess let's scale these wings scale on the y
09:39
axis make them a bit longer you can probably pull this out as well make that one longer maybe do something like scale or e to extrude these stop them back to scale those down and out at sea 240 no - OH - what am I going on loves the thumb there maybe rotate Y that's Y okay one more ship and then I'll tweak the
10:09
little bit as well l scale okay you should do some different type of design here maybe so let's go forward with this stuff here and help let's do clipping off cap those clipping on put them their engines their wings 125 okay let's see scale there are some
10:41
small ship here rotates on the y axis that in scale that thumb okay so I'll just tweak some of their I've got one minute to do so let's just do some tweaking to decent this one maybe could do with some feature here so select a few these items that those eat extra down and then call it up a bit darker there maybe what should we do this shift as well maybe we'll give it some features on the wing here as well and
11:16
eats extrude up scale its scale okay and for this ship here we've got thirty four seconds just do some more tweaks here so topping to that on scale up on down a bit here maybe select those I think sets each extrude select a few these I two inserts it extrudes I Tennyson eat extrude down and just make them large thirteen seconds to go so I'm here
11:49
as well I ten sets each extruded s to scale but eat to extrude s to scale one second to go that's it one two three four five hmm recorded this one actually myself it's alert sound this is a big foghorn up here on the mountain near where I live so that goes off once a month and I recorded that for me some effects might be so here we go let's just arrange these ships a little bit no I won't modify them at all so let's just put them into place here okay so we've got
12:26
maybe these aren't the most detailed of ships but we've got sort of different looking ships let's move them in a little bit into it so they're a bit better line top view maybe let's try to get the center of gravity here for all of them maybe like that one this one and this one so they've all got quite similar features on them because we're using the same model but I guess if you're making something like a top-down shooter game or shoot them up or something like that then spaceships of
12:58
this size are pretty decent they'll like basically if you keep them at this size and render them they'll look alright I think when you get the 3d shading when you rotate them you have another good thing with them being modules is that you can actually assemble the ships just the way you want you can make hundreds thousands not millions loads of ships are out of these modules and they'll all have a similar style I usually go crazy I've been made a video a few years ago where you can actually make a custom it's like a custom editor where you can assemble your own ships so I made about maybe 20-30 modules and you could
13:30
basically create any ship with that one I had a lot of fun with it and I should probably pick that up something oh yeah what I was gonna say as well not only can you make a lot of ships with these modules another really handy thing is that you can blow the ships up and like have separate hitboxes for all the components and you can even animate them so you could for example link them together so when you rotate a wing you can have engines following along and things like that really really useful to make the modular and I've had a few people say or what about when you have a geometry that's like linked into each other so it won't that be wasting
14:01
performance of your graphics card but I mean there's so few polygons there's so few triangles and your computers and everything even mobile phones will be able to render these like a beast they won't hardly take any performance and whatsoever so I wouldn't worry about the fact that it's geometry inside there I wouldn't even worry about a bit so go ahead go crazy with it maybe and it'll be fun to make a little unity project of this I don't know if a lot of time for that but if I were to put them in unity it could be fun to see them fly about a little bit maybe shoot and explode maybe I'll do that would you
14:33
like to see that in a video maybe give me a shout in the comments if you do I want to give a big shout out as well to my heroic here discord admins I've got c64 gamer that I took and Alex rack to that are doing an amazing job to keep the discord up and running and they're also introducing some BOTS now because we're starting to we've hit over a thousand people so we're starting to get some issues with spamming and I'm so noobish when it comes to this chord so these heroes help me out a lot so thanks a lot for that guys I really appreciate it that's gonna be for this week I've spent so much time
15:03
editing that low-poly video so if you don't have a look check out in the description or in my channel history and you can watch that video if you want an hour and a half this week so this video is gonna be shorter than my normal ones but I hope you come back next week and we'll do a pisode 28 them so until then have a great week and don't forget to subscribe if you haven't already if you want to that is of course and Hittle like if you like the video and check out my patreon this one if you haven't done that [Music]
15:53
you

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