Let's model a CINDERELLA CARRIAGE in 10 MINUTES - ep. 63 - Blender 2.91

Let's model a CINDERELLA CARRIAGE in 10 MINUTES - ep. 63 - Blender 2.91

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00:00
[Music] oh i think we're recording yeah pretty good pretty good hello guys and welcome to episode 63 of the 10 minute modeling challenge this time around i thought i'm gonna mix it up a little bit i had a look at my youtube statistics and uh i'm dangerously low on female viewers and i'm gonna be a bit stereotypical here so i'm gonna model something that
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the female kind might even enjoy because when i release the line war video it turns out that zero percent are female and let's make a change shall we so today i'm gonna be modeling something by request actually it was my wife they came up with this one and uh my daughters thought it was pretty neat as well so i'm not being that stereotypical because they're actually female and they wanted me to do this one so i'm going to do a cinderella carrier carriage carriage return what's it called carriage horse and carriage there you go so i'm actually feeling a little bit uh
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in touch with my feminine side today because i've got a headache but i'm just gonna have to work through that and try my best anyway because tomorrow is thursday and that's when this one premieres i shouldn't be cracking these type of jokes actually on the good note uh you'd be happy to find out that when it comes to car accidents actually females only account for about 32 percent of accidents i think still surprisingly high number considering they don't really have a steering wheel on their side of the car but nevertheless it's pretty good anyway you might be wondering what's going on with the monthly challenge did you participate by any chance in the first monthly challenge which was to
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model a city block or even in the second month where we're challenging everyone to model transport vehicles of some sort don't worry the results and video will be coming i'm actually knee-deep in rendering stuff right now i've assembled the city and i've distributed all the city blocks and i've animated a camera to fly through it and i want to make sure that i give attention to each of the submitted blocks and give them a little comment and a review and then i'm going to be picking five winners and be announcing those and i've actually got my computers at home here now rendering that animation and
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surprise it's about 50 000 frames or something so it's taking some time please be patient but the results will be coming so subscribe if you haven't already and uh make sure that you check out that video when it comes and then i'll have to move a little bit swifter with the vehicles if you join the infension discord server the link is in the description by the way then you'll be able to use these assets as well maybe you want to put them in a game and or maybe you want to create an animation for example ztr created an awesome animation using uh submissions entries from both the first
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and the second monthly challenge so we've got a lot of city blocks and also a lot of vehicles and he put together an awesome little uh infensia race city animation i hope you don't mind ztr i've put in some of your clips here just to show what it's all about but if you want to see this full video that he created check out the link in the description as well and i've linked to that video so you should definitely check that one out it's super cool really well made participate in the monthly challenges and you'll be able to use these assets as well for your games and for animations or anything like that so
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royalty free of course i also want to give a special shout out to wonderdoc and obelex you're doing an amazing job by making sure their monthly submissions and everything like that is flowing and you're assembling the scenes and helping out everything there so i'm super super thankful for your help and this would not be possible without you so thumbs up to you guys thank you very much for your help cinderella carriage here we go ready steady go we're off so i'm going to hide the default cube because i want to use shift a and add an
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uv sphere here instead let's do eight segments and eight rings and then tab it inside the mode scale it up bring it up that's it x to remove only edges oh no only faces i want to remove and then i'll just add to see through two for edge select and then i'll manually select these i'm gonna get rid of these for now just wanna have uh the vertical ones oop not that one beep box like i don't know why i press b because if you just drag it becomes box
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select x and then remove those edges tab and then add a modifier here we'll do the skin modifier tab into edit mode a to select everything control a that scales these what if the for the skinning here so that should do maybe we'll also rotate this because i want to have the the side facing maybe like this i should do all set to see through again oh here's something broken let's apply this one ctrl a tab into edit mode got some funky stuff
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twist here let's just fix that alt select there delete faces and then i'll just alt and shift select those right click and do let's see bridge edge loops repaired now i'm going to show the cube again and i'm going to steal the material select this one shift select this one control l do materials and then tab back here a select everything reset the uvs scale it down let's get oh scale zero what am i doing
05:18
let's get like the pink blue here so eight what would have gotten on the clock 816. hide this one again so that's going to be like the shape of the actual carriage itself so tab into the mode a scale and bring them okay let's add some loop around here now as well so shift a mesh circle and sure let's see we'll do tab into edit mode on that one e to extrude all the vertices here and
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then i'll just do alt select here for loop all the extra long phase normals i should do maybe scale this one up and bring it up i'm going to make some sort of a scale set let's make it a little bit thinner and just select that on alt s to scale that's it i want to make some feature here so i'll select this one shift select that one ctrl l bring the material across a select everything uvs reset
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a scale zero on the left g move that one to blue as well and then let's make it a little bit different here so if i alt and select these here alt shift select the ones in between here alt shift select i think one more there and now i should be able to press o to go for proportional and g and z lock it on the z and then we'll just do some sort of a nice pattern here for the frame here
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and then a to select everything all tests all tests okay what am i doing alt s s to scale it okay control a apply the scale that's it and we do you know what let's do i'll go out of my low poly comfort zone control two to do subdivide on that one and uh should we do on this one as well yeah we'll do on this one ctrl two something like that one then we can go let's go away from low poly today tab face and then do shade smooth there we
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go this one is slightly wonky still but maybe we can actually do f3 to sphere on this one at least it'll make it a little bit no a two sphere does not work f3 two sphere okay nothing is happening never mind then let's leave it like this okay uh wasting time at 5 44. so let's let's do shift d duplicate that one or should i be in edit mode here no i'll
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do shifty scale that one down shift the all the cinderella fans now go this is not a cinderella car my kids are gonna probably be my two girls my my son i doubt that he'd be very interested in this one so i'm not being stereotypical here i'm just being honest so here we go uh let's go bring the cue back shift right click there shift a let's do another mesh and we'll do us should we do a cylinder we'll do and i have to do
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the let's see bottom error oh i'm minimizing it there we go let's disable clipping tab into the oh what's going on here oh i'm rotating in a long way okay what am i doing let's shift tab into edit mode okay i have to cancel out of this i don't want to subdivide it yet or i don't want to mirror it just shift oh there scale zed shrink it four minutes rotate hold the ctrl key or
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i'll just do 19. there we go and then let's cheat a little bit here alt select there alt e extrude long face normals select these two delete faces select right click and do bridge edge loops there we go and this is going to be the wheel so i have to bring the material across again shift select this one ctrl l materials tab a
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uv reset a scale 0 g and here let's do shifts like that one shift g and do perimeter does that work yeah and f3 checker deselect item set comma let's do normal period and do individual origins alt e extra long face normals let's do some alt e extrude long phase normals s okay o proportional off scale all the extreme
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phase normals s to scale alt e extra long phase normals s the scale e to extrude oh i can just do e to extrude okay that should do uh three minutes to go that's the scale on all the exploding phase normals as to scale okay let's just do it like that and if i select this one i need to add another if i select all of this maybe l
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right click no shift s cursor selected shift a let's add another [Music] cylinder there scale scale y scale let's see comma i'm gonna do global rotate y90 scale it down and we're gonna have to keep this one simple 232 okay so item set e to extrude and here we have to just
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sorry for this guys uh item set e to extrude okay that's gonna be the wheel uh the real wheel a2 like i can't even speak now modifier i'm gonna get stressed again aren't i so tab g to move this one to here let's bring that on in okay we need to this is one thick axle oh yeah we need to enable uh clipping oh clipping is on that's good there we go a select everything g okay
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oh right shift d duplicate that one i'm just gonna have to make do something i've got two minutes to just salvage something here so maybe we'll grab this one shift d to duplicate it bring it up l to select the link let's just delete this one up faces g blue oh that's a wrong blue g e not that i care so that's the wrong blue too but i don't have time to fix it so one minute to go okay let's just wing
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it e to extrude it to extrude someone's going to go nuts about this color or not aren't they maybe i can fix it after like a cheating rotate e to extrude r to rotate e to extrude s that's the scale what am i doing ctrl r no control r b to extrude oh this i need some sort of a seat here i guess they sit here to control oh that's too far e he went too far no
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scale y i've got 42 seconds they need to be able to sit back here as well e to extrude here's some sort of a trunk thing i'm sure they need the transport thing that's one bulky thing that's not a cinderella like thing is it that looks hideous okay would they need a seat as well e to extrude uh control r maybe e to extrude i have no idea how i'm going to fix this uh 23 seconds rotate x e to extrude sdk that's too thick e to extrude that's too thick as well and ctrl r ah
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control r let's just do don't worry i'm falling out here scale x six seconds to go maybe an armrest as well ctrl r ctrl r ah okay no armrest [Music] okay there you go cinderella cart okay so i just lost touch with my feminine side again this is uh so i went i went to subdivision here and made it a little
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bit neat with some wavy features uh smooth and nice and then just threw it all in the bin and decided to go low poly for remaining but hey maybe we can do uh some bonus material for a change all right so let's uh do some stuff in the post here maybe a good thing to do like an exercise now we could subdivide this maybe control two for this one as well make the wheels a little bit neater and you know what we could even subdivide this thing i think but first let's just add a few more features so in the bonus material now we're
14:31
doing the normal thing now i'm going to stray off my normal routine here and let's do some cheating there's going to be like an armrest again not very uh this is very bulky for uh for something so nice as a horse and carriage thing but what i was thinking maybe we can do some like narnia type of uh fancy features on it so let's say we have a carriage like this
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and then and i did not model this one of a blueprint i did search for an image to see cinderella i think i saw something like in central park or something so there was something that looked vaguely similar to this but probably very different a little bit more neatly designed but if i do this e to extrude this could be some sort of a step thing probably e to extrude that on and then just e to extrude
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s to ski or no rotate y-axis it's good if i could see it wasn't rotate y and e to extrude that on and then we needed some sort of a oh i've got no mirror modifier on here now i do good okay that looks a little bit better okay so in the front here as well i guess they could have an armrest ctrl r e to extrude there and then here let's do some design
16:09
feature here e to extrude i need to extrude that on now i was thinking i could uh oh they need protection here as well from the when the when uh i think it's is that from what is the protection from like the horse manure or something rotate rotate so they needed something to pull this forward with as well so let's just do the normal thing we'll steal a face here that one will do shift d to duplicate it scale it down
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move it down i'm not too worried about the axle not being attached to anything because it's not going to be seen so much anyway scale could be just like i'm not doing horses either by the way so i've been saying about this for a while but let's try now to let's see rotate g i'm going to subdivide this control 2 and then before we apply this one i'm going to do
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here tab into edit mode ctrl r edit here make this one a bit thicker again and here as well so here's the nice thing you probably know this already but you can have the modifier and edit the low poly mesh with the subdivider on so then you don't break it so i'll e to extrude that one maybe we'll bring this one up and what i was going to do here is uh create some just ctrl r
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divide that on g i was thinking we could make a little bit more interesting shapes to move that on g maybe you can even rotate that one oh let's see we've got the mouse really oh i've not got proportional rotate like this maybe but it's important to have the proportional on if you want to show how to do it with it proportionally that looks a bit strange so let's use the mouse wheel this one could be a little bit narrower because this is just
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for the guy who drives it isn't or a girl here we go hope everyone feels included now so g rotate g there we go that's the step and should we do some ctrl r loop oop ctrl r loop cut there let's get this one up a little bit higher
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so shift select close e to extrude there you go and we should also probably cover this a little bit so i can shift select a few of those g to move them but proportional now just want to cover some of that geometry there okay this one could be a little bit thicker i guess g and i'm sorry if this looks hideous by the way this might be totally weird and stupid i'm just realizing that
19:42
but it looks like a fall guy arm or something okay maybe i should do a little bit less like that gee let's move this back in okay should we do something else yeah should we put some uh intricate features on it here you need to exclude sd scale
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i'm probably going to wreck it even more now but never mind and let's do some stuff here as well some fancy heat extrude archer rotates scale it down a lot just want to make some small maybe we can twirl some e to extrude archer rotates some like i said some narnia style fancy features so maybe we'll do here as well need to extrude that's the scale so i've got proportional on still here oop
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rotate e to extrude as the scale archer rotates scale e to extrude sd scale r to rotate and should we do something i don't know does that look weird strange stupid i don't know ctrl r e to extrude on no need to extrude there maybe i need to extrude s to scale r to rotate need to extrude s to scale let's go with the fantasy stuff here control plus scale it down
21:45
ctrl minus shrink that one down e to extrude that's the scale so i should have added this one for the vehicle uh competition or a challenge maybe not it should we take away i've i've got flat shading on so let's go to face and do shade smooth there as well should probably be like this and maybe e to extrude as the scale e to extrude s scale r to rotate e to extrude s to scale
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oop scale need to extrude that's this kit alright maybe it would have been that someone's going to kill themselves on this one it's like way too sharp here g okay use with caution that could be slightly potential if you like get slightly caught there when you look over let's look look over your shoulder and go ah ah no not so good so be careful if you're gonna ride this thing and that doesn't look so comfortable
23:03
does it let's sharpen the seat down a little bit should we scoop it out as well some extra comfort there you could put shift d duplicate that one e to extrude it l to select the length go g and there you go now you've got a cushion to sit on that'll be nice the only brown thing on something like this all right and maybe you could do something different here as well l to select the link there or no let's select this whole
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thing no i'll select linked apparently uh shift d rotate i wonder if you could do like this as well maybe see side view all right do you know what i'm going to throw this on the thumbnail and flip everyone out because i think how did he manage to do this in 10 minutes but you know what this guy is helping me out now because i can cheat a little bit nowadays i feel that i'm taking liberties now i've asked if i should continue the 10-minute mulling challenge and i am but i'm spicing it up a little bit by
24:12
adding some extra content here and then uh when i take the liberty to change my thumbnail and then just include this one i'm gonna step up the game click bait style maybe a little cushion here as well for the person who uh drives this thing you call it a driver what's a what's the person called that drives a horse and carriage there we go a little cushion should do a hatchet item set b for boundary remember and then
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i to inset again maybe and e to extrude height inset and e2 extrude there you go looks like a hatch and maybe a little bit less sharp there in the front should put some design feature on this one control r control r control r control r alt select and oh i've got proportional scale alt s why is it so sharp ctrl r
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let's loop cut it again then if that's what it's going to be like has to scale this one alt s there you go i guess i think i'm going to end it here should i i should do something here ctrl r e to extrude rotate it extrude i'm bound to do something now that totally wrecks this whole thing
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ctrl plus g the driver needs to be able to poke himself on something too i think we need to extrude s to scale r archer rotates e to [Music] should we do one more here starting to look like flames now like on a hot rod or something remember feminine side i need to keep in touch with my feminine side but this could be like um elements of fire and ice
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need to extrude ester scale ultra rotate all right i have no idea what i'm doing i put this on the thumbnail how long have i spent on this one another 20 minutes on it ctrl r one more loop cut oop ctrl r there you go all right let's call this one finished
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[Music] [Music] [Music] [Music] [Music] [Music] [Music] [Music] [Music] [Music]
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do [Music] [Music] all right guys i think i went oh sorry
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girls i think a little bit overboard there it's kept twirling and i put some hearts in there for good measure as well one in the front and one in the back made a little bit wider to make sure two people can sit on it twirl these a little bit more change the color slightly and everything else is pretty much the same so see what you can do in 10 minutes people just give it a try 10 minutes that's all you need plus a little tinkering time all right i hope you like this video and if you did please come back next thursday for another 10 minute video we're gonna have episode 64. a nice round computer number there for you i
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love uh anything like 8 16 32 64. so we're going to celebrate that a little bit extra special and until then take care and subscribe if you haven't already and hit the like button if you like this video if you're still here oh it's the same color nice celebrate that [Music]
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you

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