Let's model a HOT-AIR BALLOON in (kind of) 10 MINUTES - ep. 67 - Blender 2.92

Let's model a HOT-AIR BALLOON in (kind of) 10 MINUTES - ep. 67 - Blender 2.92

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Language: English

Type: Robot

Number of phrases: 912

Number of words: 5475

Number of symbols: 22515

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00:00
when i was a kid i used to play doom the original one by id software or id software i don't know how they call it i think that was released in 93 so i must have been 18 at the time i felt like i was younger though maybe okay so i was 18 i played doom it's a little bit gory you had plasma rifles you had shotguns chainsaw and the bfg and all sorts of cool weapons rocket launcher and you shot all demons and splattered them all over the map my son now is 11 years old so i thought it'd be time for him to
00:30
play doom and uh dew maternal looks slightly different to what i remember it i mean it's the concept is the same same type of weapons slightly gorier though but i'm not too worried i think he can distinguish pretty good that you shouldn't run around with a chainsaw and a hack people up especially not uh taking the thumb pressing it into the eye tearing the eye out shoving it down the throat of them they're all monsters anyway if it does come across a monster i'll let him do that i don't think he'll do that to a normal person so i feel all right and uh then i walked
00:59
past this thing and uh this is the kids toys that they used to have and i don't know where they got this one but these are just as gory see these kids toys that's what i was thinking anyway getting a bit worked up here it's gonna actually make a little game here inside of blender i went for a walk the other day and i thought of a game that you can make inside blender without a single line of code and i'm going to challenge you to it so let's create the map here let's do this actually i'll leave the default cube that's going to be the start this is where you start
01:35
go to front view shift d duplicate that one get this face i'm just going to control right click so that's a quick way to extrude if you haven't done that before i'll do a simple one to begin with here and finish line is here let's get this one shifty e to extrude here i'm gonna leave room for a shortcut for the speedy one so there but it's gonna be tight okay that's going to be trickier right at the
02:38
end there so up here is the finish from swedish let's all click there alt click there delete faces cap it with f and there we go ctrl r loop cut ctrl r loop cut ctrl r loop cuts and then ctrl r loop cut and here i'll just bridge bridge these right click bridge faces and here bridge faces so that's a shortcut if anyone's skilled
03:14
enough to take it maybe i need to round that off so this is going to be the first ever level of extrude that we're going to play and i'm going to challenge you to it i just thought about this when i was walking walking down the street let's see that's my whitney's in accent when i lived in liverpool that's how they spoke in witness which i have no idea if they're doing here scale sets scale set and here's the finish line then so you have to penetrate this finish line to get in here so i'm going to color it differently so we know that that's okay
03:46
bridge faces there you go and i'll color it differently blue finish line or no i'll do hey we can do checker deselecting alt select these white f3 checker deselect literally check your deselect and then make them black that's the finish line and this is going to be level let's see let's call this uh level 67. the rules are here now that you can't touch the wall and if you touch the wall
04:23
it's game over you have to restart from the bottom and this you're going to start from this default cube here so first every game of extrude we're going to play no can you have a timer inside of the blender maybe i'll do a timer in python if necessarily it's funny that they chose python in blender pick one language that nobody will understand how to program in python it is let's implement that okay so the starting position now that you're gonna take is you select this top face here and then you go one on the keypad you can start with whatever zoom level you
04:58
want you can prep your thing so for this level level 67 you can even do it from here in future levels where it's way too zoned out maybe it's like this or something so you can't really see it then you can you're allowed to press uh delete to zoom in and then minus so you can plus and minus on the numpad layer to go in and out but i'm going to assume my starting position now you're only allowed to use the keyboard now that's the only way you can play this game a game of extrude nothing but keys those are the rules
05:27
so i'm gonna cross the finish line here and see what time i set and you're gonna have to beat this time so let's see ready steady go one okay ten i can go okay e zero point five r ninety no that's too much four forty five e two r 20 degrees e 10 i can go e 1 rotate ok i just thought of another rule here
06:04
you're not allowed to break the geometry see this here these are that's a foul foul you're disqualified you can't do that so i have to control that back here and let's see should you be allowed to do ctrl z should you be able to backpedal okay hardcore rules no backpedaling but for no rules you can backpedal so control z is allowed if you play nubrils i'm going to play hardcore girls so no backpedaling here and we're going nothing but keys e ten e two
06:36
oh i hope that's not uh rotate 45 e three maybe e one rotate ten degrees should be all right okay i can go 20 e 4 e 2 e 2 rotate minus 45 e 1 e 3 0 4 rotate minus 20 e 10 oh that was that was crazy it's going to be tight here now e
07:08
1 rotate minus 20. ah this is too tight minus 25 30 oh no all right so 49 seconds that was a foul see i broke that geometry controls that let's go back all right i'm going to start memorizing this level so let's try it again i should do a python script as well to warn if you have intersecting uh vertices but i'm playing vanilla
07:42
blender at the moment here so can't do that ready steady go e 10 e 2 rotate 45 e 1 rotate 20 e 4 e i can go four more yeah e to rotate minus forty five oh i overlapped okay restart file foul reset let's try again
08:12
start e and we're just going to go eight e three rotate forty five e three e five maybe oh that was close rotate thirty e two e 3 rotate minus 45 e 2 rotate minus 45 oh that's too much minus 30 e 5 e 7 or something e 3 rotate minus 45
08:42
e 1 rotate minus i can only do 10 degrees maybe or 20 e 2 rotate minus 45 i'm going to do the noob root the nubra route route e 4 rotate 20 e oh i'm going to go 10 yeah that was close call rotate minus 20 e 3 e to rotate 45. i don't know why i'm calling out the keys i've got screencast
09:12
e 2 rotate 20 degrees e 8. oh i've got a cheat line e 2 see that on the axis line there that's a help it's like guidelines in forza motorsport or something minus 20 e 5 e 3 rotate can i go 30 e 3 e 2 rotate 45 i can go 60 e that's an ugly corner but
09:44
hey that was tight rotate 10 no 20 good i can go 30 i can go 40. e check this out 20 e 10 e 5 rotate minus 45 e b rotate minus 45 e 4 rotate minus 45 no too much minus 20 okay rotate minus 20 e 4 e 3 oh this is tight
10:17
i might have to scale here e two no you're not allowed to scale at this point uh not on this level minus twenty e two rotate minus ten e oh i haven't committed three e rotate minus twenty e five i thought do you know what i think i i don't think you're allowed to do that even i think that's a violation i'm not playing noob here
10:48
so i don't think you're allowed to type and touch the wall and retract that's a foul maybe that could be a time penalty to colorize this red bit easier to see default cube we're not allowed to touch all right let's try it again here should i go for the shortcut i might go for the shortcut actually i mean that surely isn't a more optimal route so i'm going to go for it now another game of extrude here level 67 let's go ready steady go e 8 e 3 rotate 45
11:21
e 5 rotate 20 e 3 e 2 rotate minus 30 e 6 rotate minus 20 e 3 rotate minus 20 e 6 e 3 rotate minus 45 e three rotate minus 20 e five oh this could be tight e it's too tight for the corner i'll try though
11:53
no i'm gonna miss it i can't take that it's too sharp of a turn this is not good uh e two rotate minus twenty e five e three oh close call there rotate twenty no thirty i'll go forty e 2 rotate 20 e ah too sharp too much of a turn rotate compensate minus 20 e ah i should have not straightened up five rotate 10 degrees e oh here we go oh
12:24
60. i typed in 60. oh what a noob oh that's annoying i was on a such a good roll as well e 6 rotate 20 e 4 e 3 rotate 20. i'll go 30 e oh perfect line oh i've got the optimal i'm clipping the apex e 3 rotate minus 20 e 4 rotate minus 20 e 4 rotate minus 20 e oh look at this cornering
12:56
four oh i need to press 40 there e three rotate minus i'm gonna go crazy at sixty e four can i make this corner note e oh rotate i'm going to go 60 degrees again i can do it e 2 check this out e 1 rotate this is tight i don't know if i'm saving time on this 20 e 2. i can't i don't know if i'm clipping it plus
13:27
i'm clear i'm clear i think anyway unless it's the cavity that's doing i'm pressing keyboard i haven't touched the mouse e check this out 10 e 4. we'll have to go to the judges the video replay e4 b 6 rotate 20. i'll go 40 e 6 e 4 rotate minus 45 e 20. i was on a sub 2 minute run there and
14:01
like it's so easy to hit that 20 because when you've done a rotation just before it like 20 20 60 30 40 and then when you when you go forward you can't just floor it like that you're basically you just run it through the wall wow this guy's staring at me let's try it again e 8 rotate 45 i should remember this now e 6 i'll go crazy rotate 20 e
14:30
6 rotate minus 20 e 4 rotate minus 30 e 7 rotate minus t i'm going to do just a slight turn e uh four rotate minus 45 i'll go crazy e six e but this is going to be tight two rotate thirty e one rotate 10 e 1 rotate 10 e 1 rotate 10 check out that cornering
15:05
e is slow but it's nice e 2 rotate 5 degrees micro adjustments e seven rotate my i have to correct adjustments here a little bit minus five degrees e check this out eight e that wasn't so good but okay four rotate twenty e four rotate or i already press this extrude rotate 20 e 6 e 3 rotate minus
15:35
45 e 3 e i need to press wrong key four rotate minus twenty e two rotate minus ten e two rotate minus twenty e two rotate minus 20 e tight three rotate 20 e eight oh that's a tight corner e three oh i'm checking out five e rotate
16:06
45 e 5 you have to start in the finish area as well you can't overshoot you just need to cross into the finish line you can't overshoot game over new rule just made it up i just set the world record in extrude on level 67 sub two minute time finished pretty good had a couple of tries a few uh close calls over extruded straight into wall a couple of times i went for the pro pipe as well yeah halfway through there's a like you can go the extended route if you want to show off maybe you do this tight type of cornering and do the
16:38
funnels let's uh check the geometry here as well don't think we've got any overlaps looking pretty good here i'm quite happy with the radius here it's not the fastest uh you could do it with less extrude fewer extrudes but overall i'm quite happy with it it looks pretty good here as well you don't win a beauty contest with a cornering like this it's quite sharp maybe you want a little bit smoother here was a close call check that out you couldn't slide a credit card through there hardly and there we go across the finish line
17:09
you can go extended scoring up here so you do statistics here so if we go for the selected path here we've got uh 124 verts we might have to play around with the i mean we're just breaking new ground here so we're going to have to play around let's say it's the time that matters here so verge is a bonus maybe you can do we can have two different modes maybe we'll do speed this is the speed run and you can do a minimum amount of verts as well so that's a different competition so i have to check on the replay instant replay not instant because it happened a while ago so i'm going to check on the replay how
17:41
long it took and this is the world record time that you need to beat and if you want to go for the vert record uh this is the amount of verts i can actually see here because those i can count 124 verts and that's um what you have to go sub 124 verts that should be easy to beat other than that i'm working on line war currently i'm animating this guy and i've got a few animations here for example we've got a dig animation pretty cool here and check it out the infantry and all the units in fact are going to dig themselves into defense positions so we thought why not have like a spade and digging
18:12
animation because right now they just sit down on the defense line and they rotate into position and you don't really know when they're finished and when they start gaining that defense bonus so now the characters instead they will start digging and it'll actually form a pit into the ground a little bit it's a bump map texture that i'm going to put on in the world and that bottom map actually rendered it in blender to be honest to be fair i don't have to be honest anyone who says to be honest means that most of the time they're not honest i guess so this is the the first phase when they
18:43
enter the defense he's gonna dig a pit and after that it'll transition into a new one here and uh it's he's gonna staple the staple stack sandbags so let's show the sandbag here let's actually swap the animation here as well to armature and stack there we go and this one is a lot longer so control tab a select everything and we've got 150 know frames so obviously the sandbag will be hidden
19:15
and displayed on and off so he won't go through the legs like that he'll actually drop the sound back down and put it on so you might have seen me working on this game before it's uh we recently announced it but we've been working on it for about a year and a half nearly two years actually and it's called line more it's a real-time strategy multiplayer packed with ai and multiplayer code and procedural world generation a lot of fun stuff there so it's not the easiest of tasks to uh to attempt we went public not so long ago maybe a month and a half ago so it's fun to be able to show the game
19:45
and you might want to catch our twitch streams because uh three days a week monday tuesday wednesday according to our twitch schedule we play matches against each other that we stream on the internet on the internet we stream matches that you can watch and you can even check out the old matches if you go to the history don't check the most recent ones because i lost most of them i shouldn't say that then you won't watch them we're working super hard on improving the game christian is uh the ai master so he's coding like crazy now making the directives a little bit more distinct
20:16
and then we're improving the defense directive so they're actually like i just showed that you'll dig down into defense positions it'll tip longer and they'll have a directional bonus so anyone entering into the front of a defense line will taste a bucket of lead straight in the face whereas if they come from behind like you do sometimes then you're vulnerable from behind that's where you are so you'll actually get a defend anti-defense bonus whatever that means defense penalty so you take more damage okay so what i'm gonna model this time
20:46
we're gonna model uh hot air balloon ready steady go tab into edit mode and select everything let's move it up to hold the control key snap it g let's get a brown basket eye to inset e to extrude and extrude down control plus let's make it dark inside that's where it is shift d and move it up right click subdivide go up to a few more cuts and then bring up my favorite loop tools
21:16
circle and f one on the keypad for front view move it up so they can fit e to extrude s to scale e to extrude s to scale e to extrude s to scale e to extrude s to scale balloon shape here e to extrude s to scale e to extrude you get the point but i'm going to keep saying i need to extrude s to scale i've got a little bit sidetracked though e to extrude s to scale e to extrude s to scale and that's it e to extrude s d scale i'm actually going to keep this topology here
21:48
so that's it looks a bit uh unnecessary but that's okay l let's make it white ish there we go and uh should we colorize this thing yeah we should alt and ring select those and i've missed some missed one there g let's make that red nice looks hot air balloony right and i'm gonna do what more should we do i'm going to do maybe i'll colorize this a little bit different so here should we make it a blue scale 0 on the left here
22:20
blue ctrl r and some orange maybe just going a bit wild with the colors here not that wild but that's not bright enough there that's right okay and uh we need strings so i'm gonna uh all select those shift d to duplicate them p separate by selection tab tab intend mode eight select everything item set itunes set again to get separate there we go control i delete faces a to select everything alt e to extrude
22:52
launching instrument i'm going to try to make some strings here so l to select all of them no a to select all of them and a scale 0 on the left here let's go for dark strings there we go and now i need to go comma probably and should we do normal period individual origins scale shift z scale zed this is not so good scale okay i need to go back to period medium point
23:23
scale and scale z now i guess and scale all together this is not going so good uh old said see through is way too high the balloon is way too high scale okay watch this is trickier than i thought that's it they're not going to be attached no strings are touched but they are in a way so that's it it's going to be a optical oh i'm going the wrong way i did a count up instead of a countdown so three minutes has passed because i'm still in extrude
23:55
game mode here so now we're gonna do um no one can see that they're not attached there it's gonna fall like a brick straight into the ground kill everyone up in the balloon and down on the ground but that's uh stuff like that happens so if you're gonna go ballooning attach your basket shift the scale e to extrude sd scale e to extrude s scale e to extrude that's the scale e to extrude s to scale and here i should probably do make a gradient i'm just throwing off now three three three
24:26
on the clock um got absolutely no idea what's going on let's see project from view scale g rotate 180 180 just like the darts g that's it so and now let's make some people in here shift the scale they can't be ballooning away on their own like this an empty basket i have to cover the fact that i did a mistake with the strings here e to extrude square face like any ballooner would have and let's do a body here as well square body
24:57
you guessed it e to extrude uh s to scale yeah that's what it is scale y e to extrude else select linked red top and uh should we put uh ice on him yeah we should difficult otherwise scale y scale i like here tall eyes like this e looks a bit cartoony and i'm going to go super low poly as you might have guessed nothing new on that front uh 430 on the clock i don't know what that means because it's going in the wrong direction for me
25:26
shift d scale it down bring it in bring it out and we've got an arm e to extrude very square but okay e to extrude again s to scale it to extrude what's going on here scale y no x why is that i'm still in normal mode so scale z e to x oh i scale in the wrong direction can uh okay i'm just gonna have to do a flat palm here like usual here we go i wasted a lot of time on that one
26:02
uh why am i modeling a character when i'm doing a balloon i have no idea oh yeah because he can't go on on his own um l a scale up that arm scale and uh shift said i don't want to scale no i don't want to do that g that's one thick fat arm scale z scale y that's it a little bit he'll fall just from his own way too uh okay l shift d rotate 180
26:33
g totally thrown myself off with that arm he's panicking here just like i am rotate g rotate g he's too big as well scale x that's that's better feel better no l he looks like he's panicking uh i've got five minutes on the clock let's rotate that arm we'll do we'll put two people in here ll okay we'll need hair first kind of ball i'm nearly gone bald but this one needs a bit of hair here
27:04
e to extrude l skin colored hair not good there we go l l l ll to select all the linked shift d g rotate and this guy is really hanging out here they're twins yep twin twin ballooners g he's going through the strings as well he's tangled oh my kids like tangled uh the film they might like this one too they're panicking here
27:35
i'm doing control homo645 it's gonna be close rotate g okay he can have a different top though no they're twins remember his and hers oh it's a girl uh there we go she's panicking she doesn't want to be with him there they they have got the same clothes and everything okay we need a sandbag here so they can drop some stuff if uh if they're going too high e to extrude it extrude sd scale it to extrude s to scale e to extrude oop uh control r control r
28:06
scale l select the length g let's go dark sandbags here period medium point no period 3d cursor select l shift d rotate z90 shift d rotate z90 shift d rotate z90 and we've got packs all around here and should we do something nicer here we've got 738 on the clock here let's make this balloon a little bit uh nicer so i'll do tab entirely on that one ctrl r let's go double uh
28:39
loop cut here so ctrl r in the um these and then i'm gonna do alt and ring select these alt shift select and click there we go everything around yeah scale shift z because i don't want to scale on the z axis there and then we like beefed out that balloon a little bit good let's see ctrl i i'm going to invert these and then i can go a little bit darker here on the reds and the blues maybe maybe that'll look nice there we go
29:11
that's it and oh they're panicking there so i've got a minute and a half to spare we can do those air trap holes here okay control r and there f3 checker deselect already had that then we'll go just like a fake scale zero black so it looks like you can see inside there and i should probably do that's a lot of subdivisions i should have done this before probably uh so c to suck okay i don't want to do
29:43
that i've got one minute losing my voice that's standard here we go i don't know how many of these i've lost my voice on itunes set twice e to extrude that's one slow extrusion alt set to c through g zed move it on this other you won't see this so that's okay alt h to unhide everything that one's just floating in there as well everything's just floating in there and i think i'll do some like
30:14
control r here as well let's throw a low poly out the window f3 check deselect item set pardon me g that's it so it looks a little bit like and should we refine it slightly since we've got time period medium point we've got 15 seconds to spare we can take it easy alt select s and ctrl r we can even refine even further check this out scale
30:54
time's up but the timer didn't go off because i actually counted up to 10 minutes instead and before you say it what does this look like if you subdivide it well if i select it and go ctrl 2 that's what it looks like and before you ask it what happens if you go smooth shading so i select everything and i go face shade smooth that's what it looks like and what if you say what if you disable cavity so i go there i disable cavity and that's what the balloon would look like
31:26
and that's what they look like and this is why you don't subdivide that just tears people apart literally including me so let's control set includes episode next of uh the 10 minute modeling challenge arvid and opel reminding me it's the next episode if you participated in the infancy discord server community monthly challenge three to model an animated character or model character and you got some brownie points remember if you did the animations as well so that ended today when you watch this in fact the deadline is pretty much done
31:56
i think either now or it was about half an hour ago so if you missed that one you've missed that one you might want to participate in the monthly challenge four and i'm going to actually be faster to announce this one i'm not going to give you just a week at the end of it so make sure you go to the influenza discord server and then just this weekend at the very latest we're gonna announce monthly challenge four and uh let's have a look what that's gonna bring and i've got two videos to make i'm gonna select the winners from mc2 and mc3 so monthly challenge two and monthly challenge three and announce those as well and hopefully
32:26
i'll be able to catch up on everything now and we'll be back on track back in sync the cox will be rotating in the right direction again very soon i'm pretty sure about that no bonus tips this week uh so you should play extrude instead you should practice you should beat my time you should go sub two you should beat my time and you should go sub 124 votes as well and uh post your times into the discord server and even better post a video of yourself doing it so we'll see who sets the speed record of extrude i just thought i've had a lot of questions through like this past year especially i've had comments
32:57
uh questions through comments through chat messages through discord all sorts of things and i really want to try to answer a lot of questions and i thought maybe you could make a little bit of a fun video format to do it it'll be like you guys interviewing me so here's the thing go to the discord server link is in the description and go to the ask me anything channel it'll be something along those lines and then what you do is you record yourself with the camera come on now don't be shy and ask your question into the camera and then i'll take your video footage if you send it to me or put it on youtube you can do it unlisted or something if
33:29
you want and i'll screencap record it and then i'll use your footage in my video save me from creating content or something no so basically i'll take your footage and i'll put your question in my video and then i'll reply it it'll be like an interview so all of you guys can interview me i have no idea if anyone or if how many people will send in anything but if i get a few questions i'll be happy to answer them could be anything it could be about game development unity blender music making sound effects recording sound design anything that i do just ask
34:00
away and i'll be happy to try to answer them for you all right until next week have a great one and i'll see you then bye for now [Music] you

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