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hey hey people Seth here today I'll be
reviewing a game that's not often talked
about Cataclysm dark days ahead have you
ever been so first II you drink water
straight from a toilet only to catch ask
parasites and die have you ever been so
upset from getting caught in a rain that
nothing could make you feel better
except a soothing shot of heroin have
you ever decided to surgically implant
yourself with bionics that allow
instantaneous physical teleportation
only to teleport inside a concrete wall
and be crushed to death all of these are
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distinct possibilities in Cataclysm dark
days ahead
Cataclysm dark days ahead is a
turn-based sandbox roguelike set in
modern times following a sudden
apocalypse as a grueling survival game
with permadeath cataclysm pulls no
punches in creating a tense and
sometimes bleak setting yet despite all
that it's incredibly incredibly [ __ ]
fun story the best part about the story
is that no one knows exactly what
happened
but I'll give a simple gist of it while
future governments are busy bickering
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and frightening each other the Cataclysm
hits we get invaded by different extra
dimensional organisms vying for control
of earth some of these are multiple
species and fraud under a superior
controller intelligence some are part of
a sentient fungal hive mind that spreads
its spores throughout the planet and
some are part of the most widespread and
prolific group known only as the blob
the game takes place several days after
the Cataclysm by which point most human
life has been extinguished in major
cities the sentient blob organism infest
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any living creature and rapidly divides
inside them until life functions fail at
which point it will revive them as a
host for the blob using four bodies
biomass for fuel and muscles for
locomotion any hosts of the blob are
extremely aggressive as their primary
reproductive strategy relies on
spreading the organism through open
wounds the infection is treatable
which is why blob hosts prefer to
utilize Moloch deep bites cuts and claws
to inoculate as much of the organism as
possible preferably killing the victim
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in a process whose whole body will be
hijacked within several hours and rise
again as a fresh host there is only one
goal in Cataclysm
survive in
rare case you managed to live long
enough to see winter only then you can
start developing ambitions go from just
surviving to controlling and dominating
your environment find other survivors
and have them join you as companions
follow radio signals and trails that
lead to some of the last bastions of
humanity and help re-establish
civilization Cataclysm is designed as a
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survival sandbox and doesn't force you
to do more than the bare necessities the
rest is up to you gameplay cataclysms a
roguelike a complicated one at that
you'll need to utilize your entire
keyboard to make use of all the
functions given to you there's no point
explaining the controls and just play it
and play it until memorizing them is
second nature to you download my copy
and play random characters until you
figure it all out and don't forget to
tell us how you died most of your
characters won't live long but if it's
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any consolation my first character was a
literal neckbeard I walked barely 5
meters out of the evac shelter and got
attacked by a wild moose and which I
somehow managed to kill by fracking its
skull with my Nintendo brick it broke
both of my legs so I couldn't walk so I
played gameboy instead to avoid
depression and distract from the pain I
was getting ravenously hungry so I
dragged my crippled body to a sharp rock
and used it to rip out raw chunks of
moose flesh and intestines playing game
boy in between bouts of regurgitating
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the disgusting flesh and entrails while
dying at first then a pack of coyotes
ate me alive it was at this point I
realized this is the game for me but
stick with it and you'll find yourself
dying less from stupid circumstances and
more from your own stupid decisions as
briefly mentioned before you play
different characters in Cataclysm while
you can generate different worlds these
can accommodate multiple characters
starting in different unique scenarios
randomly spread throughout a world the
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class and background of a character you
pick will either improve or hinder your
odds of survival while their traits and
quirks make for some hilarious
situations you could be flat-footed and
stealthy or brawny and resistant to
disease or you could be a psychopath
that feels no remorse when mowing down
undead
children with your Volkswagen or you
could be a schizophrenic suffering
auditory and visual hallucinations you
can even start the game as a genetic
dead-end having an allergy to almost
every type of grain fruit dairy or
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processed food I hope you enjoy bulimia
because that's a condition in this game
so is NR Exia in many ways Cataclysm is
the quintessential teen girl simulator
many of the classes in the game range
from sensible to complete meme material
you could pick anything from a police
officer to a crackhead hooker
BDSM [ __ ] or even a religious preacher
on that note very few games out there
actually let you play as an imam Imams
naturally start with increased diplomacy
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I recently did an imam playthrough of
Cataclysm being a people person I was
more a talker than a doer within days I
had shown several survivors the true
path to Jannah equipping them with
Kalashnikovs and gunning down every
heathen on our war path to glory this
worked well until we ran out of
ammunition
unfazed my men continued to bash the
enemy as admirable as their courage was
we were assaulted by a zombie Hulk and
who left my men in pieces and me
splattered on the sidewalk where you
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start on the map and what challenges
you'll face are largely determined by
the scenario you could start as a
standard survivor in an evac shelter
some miles away from the nearest city or
a prisoner trying to break out of living
hell as your inmates turn on you or a
group of miners cracking through the
earth to relive the events of John
Carpenter's thing the game is so
jam-packed full of content but you'll
never be bored Cataclysm makes you
realize but in a post-apocalyptic
situation where the power grid
infrastructure and social services have
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collapsed the most valuable thing on the
planet becomes books brainless who can't
read will be consumed by their lack of
adaptation while intellectual 105 IQ
geniuses like myself will bloom books
found across the world especially in
libraries and schools can teach you
technical skills that a lay person
wouldn't possess from being able to make
simple tools in the wilderness to
working and repairing cars to come
metallurgy and even making your own
biodiesel this goes all the way up to
attempting bootleg surgery on yourself
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to install Bionic implants to transcend
your own humanity with only a small
drawback botched surgeries will leave
you spilling out your own organs and
permanently disfiguring you on your
deathbed cataclysms crafting system is
amazing most recipes in the game follow
a set hierarchy of ingredients building
up from raw materials and simple devices
and breaking back down to those
components when disassembled in their
complex form let me give an example if I
know some simple electronics I can
assemble a flashlight with an amplifier
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circuit scrap metal a light strip and
some copper wire once I've made this
flashlight and I can pull it apart and
break it back down to those base
components you can spend hours poring
over the absolute volumes of different
crafting recipes available to you and
many recipes in the game are flexible
don't have the optimal parts for
something and that's fine you can often
substitute them for something else let's
say I need medical supplies to disinfect
wounds but I lack rubbing alcohol then
any sufficiently strong spirits like
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vodka brandy or rum could be used
instead and no alcohol at all then you
can still sterilize the gauze with
concentrated honey the system is [ __ ]
amazing and there's no game that comes
close to the amount of code reserved for
crafting at the beginning of a game it's
unlikely you'll find a working car most
left behind would be trashed or broken
by now but whoever fruit sheerluck or
some mechanical know-how you can come in
dear your own personal vehicle Cataclysm
is the best turn-based driving game I've
ever played in my life it's absolutely
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insane how intense driving can be when
you're desperately plundering buildings
for resources while avoiding hordes of
zombies that want to pull your skin off
but Ceph a car is huge why not just move
a zombies down I'm sure you can afford
to run down one or two or several but to
damage two individual car parts
accumulates and sooner or later your
engine will start coking your wheels
will start coming loose in your
windshield will be smashed to a pulp
leaving you either dead in the middle of
an ocean of undead closing in on you or
splattered on the pavement when your
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seat belt fails and sends you flying at
a
on crete wall that is until you
experience the world of high-end car
crafting if you somehow got hold of
welding equipment you can pump up your
hippie van to be a mobile def machine
replace the crappy eco-friendly plating
with kevlar you scrapped off an APC
remove a gay inline engine and replace
it with a v12 sports engine add serrated
spikes to the hood of your car and turn
your current play fruit into a
high-velocity Mad Max rampage survival
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and Cataclysm is difficult especially at
the beginning but for careful use of
your own abilities and the resources at
your disposal you can make the game bend
to your will or you'll get tired of
careful living and start drinking public
sewage water to malformed into a hideous
monstrosity you won't miss those legs
anyway especially now that you've got
eight of them and can dangle from roofs
constricting survivors and enemies as a
gigantic mutated octopus or maybe you'll
come to realize your struggle is
pointless and futile and decide to join
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the enemy as a final word of caution
never trust NPCs the most dangerous
creature in the cataclysm is still over
humans and don't be surprised when
someone plays innocent only to get close
enough to aim across bow at your face
and rob you blind if I had to describe
this game in one sentence it would be
single-player dayz except fun you can
have someone call you a [ __ ]
[ __ ] then immediately after asked
you to avenge fair friend who got eaten
in the woods by a Jabberwock the
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bipolarity of NPCs is hilarious and
dangerous and really adds to the
experience also the aforementioned
Jabberwock half of a time vet quest
completes itself so you don't have to do
anything as either of a Jabberwock gets
eaten by something else or steps on the
landmine I hope I've convinced you to
try the best post-apocalyptic cotton
farming and crack-smoking simulator on
the market also it's free so what have
you got to lose as always more content
to come so stay tuned a warm thank you
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to the many members of the ever growing
merchants guild for funding these videos
stay kosher
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