Alien Contact: Extraterrestrial Empires in Conflict components overview

Alien Contact: Extraterrestrial Empires in Conflict components overview

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Language: English

Type: Robot

Number of phrases: 92

Number of words: 666

Number of symbols: 2928

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Subtitles generated by robot
00:00
so I button my Chris went on a business trip recently and went to the board games to where I think out and Austin and came back with this from a bargain bin for me it was in the shrink-wrap but since I opened it I still want to do a little bit of a components overview of this alien contact extraterrestrial empires in conflict because i checked the boardgamegeek and kind of sad as me when there's not some kind of video de to kind of show off the game just a
00:31
little bit now this was published in then get that to focus on in 1983 06 and Phoenix enterprises and I mentioned them in just a second actually let's just open this up upkeep is nice nice and brief I didn't want to just get a little bit of visual something for people to see you might come across this game in the world alien contact for page rulebook relatively simple it's um you
01:02
know old school war design layout with numbers and whatnot kind of similar to you know just your random 1 G&T game today is your turn sequence and there's a war game what some diplomacy in there carrying diplomats across and across the universe and this is what I wonder how much ask people about i noticed this Phoenix enterprises from originally from chamblee Georgia I'm a cinder they are
01:33
no more but this is actually right down the street relatively speaking on in Georgia and it got me curious about them and I couldn't really find anything about the history of the company if they made it you know how many games they made or if they made it longer than nineteen eighty-three or what was their biggest game I saw it's just a few games on the geek listed in May ever they may know what happens to Phoenix enterprises we could comment below please but found that a little more about and their designers and where they went to what
02:05
not so this is the game it's pretty big board get the old school brown backing as you soft seeing one of these nations at this era have your resource point tracks here and kind of a color-coded gang birth for the players tech level same thing going out for people to play with and kind of an area control little white battle system going on here with card explanations meteor showers black
02:37
holes magnetic storms all the good stuff and I gotta tell you I mean just going back to this if this makes you want to read Highliner this without this gun this would be a great cover for you know Andy where's excellent book recently posted Marshall I just think over yeah makes me want to keep in my collection but um let's see we've counters you get to punch them it's just reading too kind
03:07
of threw the rules at first like I said if the blue player yellow green white yellow red and then you have regular space marines and these special Marines that can go into hazardous terrain so speak your ships and whatnots a pretty relatively simple turner her track just over oh this is just a thought part only have
03:41
it really picked this up much because after 30 some odd years it's ready to go far but how will you develop our eventually so you have this number system with these cards to put facedown this handy-dandy sheet here and of course me company is still around game science one of their excellent promoted I you might have seen like two games so that's it ailing contacts to brief
04:17
overview the components just so there's something on the gate remember this game by like I said anybody knows anything about Phoenix leave a comment I'd love to get conversation started by the or maybe find out what ever happened to them and I hope you enjoy thanks

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