EA Sports MMA - Review of the Gameplay Changes.

EA Sports MMA - Review of the Gameplay Changes.

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Language: English

Type: Robot

Number of phrases: 310

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00:00
ok guys this poop Irwin and I'm going to do a little my thoughts on the EA MMA patch the reason for making this video is to better the game and to keep the game as good as it can possibly be and to keep it as balanced as it can possibly be because as Preston said himself in the post about regarding this patch that they want to make the most
00:33
balanced game possible ok so with that said next I'm going to be showing some examples from fights and explaining kind of what how I feel about the game now after this patch but first I want to talk about the pros and cons well I mean what the pros and cons are for the stand up in the ground game after this patch for the stand up the pros of what they
01:06
did it was they pretty much eliminated spamming you can't really spam at all and also what they did is they made it a slower pace it's not as fast you can't just go in there and you know swinging like crazy but on the con side the major Khan i have with the stand up is the blocking the ability to just sit there
01:36
and block it doesn't rely don't understand really why exactly they did this I do they wanted to get away from the pairing but it's kind of weird now because in the stand up you can just sit there and block and it kind of makes it like kind of a stalemate and the stand up a lot because you can't really damage the guy that much when he's blocking and the other thing that it did the other con in the stand up is they kind of made
02:08
the stamina recovery stat which was actually really important before this they made it less important and less useful all together like you could really tell the difference between like a boxer and a brawler the boxers we get their stamina back a lot faster but now both I mean just and when it goes up so fast now that it's it doesn't really matter what your stamina recovery is as long as it's decently hi you know it's it's you're going to be fine overall the
02:38
stand-up is good what they did I like it how overall it's good the blocking is my main concern about that ground game the ground game is the major problem with this with this patch the major Khan is that it takes away the balance that it had before before the ground game was really balanced just completely balanced in my opinion now the advantage highly goes to the person on top especially if
03:10
you're in postured up mount there's almost absolutely no way at all for the person on bottom to get out or defend himself at all and you can say that they can sit there and block but that's not that's not defending and that's not getting out and that's it's not doing anything if you're sitting there blocking the amount that's not doing anything so I don't understand how how that that it doesn't matter if the blocks are able to block the strikes more it just you know what are you just going to sit there for you know ten minutes or if the valley to to fight
03:41
what you're going to block for 20 minutes it's ridiculous but and if you punch them from Mount you know you didn't in your your head is gone because I'll just hook you to the head and I'll be gone yeah so pretty much the mountain is unstoppable well just in general the person on top has a huge advantage they can sit there and the person on the bottom has a lot less options than they did before before there you know the person on bottom it wasn't like they were screwed you know they had a lot of
04:11
options they could kick you off they could transition they could try to a major transition they could punch you they could knew you you can try to get your stamina down now it's pretty much impossible for the personal bottom to get the top player stamina down I mean realistically their stamina goes up so fast it's like impossible and yeah that's pretty much it there's just no options from the bottom yeah and it's just you can just literally you can just hold someone in a place and push their head in and be you know and have an actual chance of winning by doing
04:42
that and you should adult I don't think that's the way it is pretty much all in all they took they took the ground game which was extremely balanced when the game first came out and they made it a lot less balanced okay and now as i'm going to show you examples from gameplay and tell you what's happening all right now I got this next fight up here it's starting off right now and as you can see this is a red belt guy he obviously
05:10
has he knows how to play and what I'm able to do here that I just get them in sprawl and from here I you can just hold someone here and if you're able to do a little bit of damage to that head they're not able to get that damaged bag so you can just sit here like I do and you can just hit keep hitting their head you know in any like he's trying to get out he's trying to punch me back but my stamina never gets down because I'm able to recover so fast the stamina recover
05:44
so fast it's like even if he hits me in the body it doesn't even matter I can just keep taking him and punching him in the head because my stamina will go right back up so fast and every time he's trying to transition I'm getting my stamina back all the way and his isn't coming back so as you i just keep denying and punch you in the head that's all i'm doing here and then look and then I knock him out there that that that is not that's not balanced that's not balanced right there okay I'll go to the next example okay in this example I
06:16
was just fighting a guy in the stand-up and what happens is I end up getting his head relatively low in the stand up and it's the same as the last example I rock him there get his head low he shoots in to try to recover his head health and then right now he doesn't have any options now he has no options his head's low and he has no options he can't do anything to get his head back up because if he block it's just going to stay still if he transitions he's going to get denied he's got no options here it's just
06:46
completely unbalanced and you see I pound him out and beat him from sprawl and that's just another example the same thing we'll go to the next one and going up against the guy I take him down there to side control and it this is another good example I start hitting him he's pairing the shots but as you can see I get his head low and at this point now he his options start to go away his head is low I'm pounding on his body and head
07:18
so if he parries one side he has no options here this is when his options start to run out i'm hitting his head he has no options to get back up because if he strikes me if he starts striking me then I'm going to strike him in the head in his head and he's going to get knocked out so he's trying to pay China moving all this again it's not doing anything this is a example of another it's the same exact thing it's the unbalanced ground game and as you can
07:48
see I just keep pounding on him here and it gets to a point where he starts pairing the head shots so he start pairing so i get mount and at this point when you get mount this is an example he has no option there's no escape at this point he can't do anything he can't block he's done he's done so there's that example and in this example it should happens when you get mount on someone who tries to sit there and block this is this what happens you know he's
08:22
sitting there he's blocking you know and he's preventing my strikes i'm doing anything but but this isn't going to go anywhere because eventually see ho perry and he'll you get knocked out so there's that that's what happens when you try to block and mount will go to the next example as you can see i was actually losing this fight I've been knocked down like mobile time only and I'm able to do in order to win is I'll and one kick from it which roxas tamanna all the way down and I'm able to slam him and mount him and
08:54
as you can see there I uh I get his stamina down i clinch him here taking down his head really isn't hurt yet so but at this point he has no options he can sit there in blocks he tries to punch me and he gets punched so that's not an option to try to punch the person from bottom even if he gives up his back here he doesn't have any options here at all he can sit there and block like he's doing but but it's look it's not to do
09:26
anything there's no he's not actually bettering his position if he sits there and you know blocks it doesn't do anything that's the problem there's no there's no options there's no options to your head health back up and recover you're pretty much done here and you just can't do anything it's just not balanced like it was before and we'll go to the next one and here i was actually losing this fight too and i managed to get to half guard and as you can see his
09:56
head is already half and he's in this is where he begins to run out of options his stamina is getting low and his head's low he has very few options here and this is the problem with the ground game is that you just have no options it doesn't matter how good you are on the ground it's just there's you don't have anything to do and as you can see i keep punching him in the head here and he's blocking it but the problem is is that even when he's blocking it it's not actually going up it's staying down and
10:28
my stamina on the other hand it might go down a little but it shoots right back up and it's not like I'm losing anything and if he ever goes for a transition I'll get all my stamina back instantly and as you can see here he can block for a while but see right when he throws those knees and tries to strike me his head goes down so striking from the bottom really isn't a real realistic option because you're just gonna especially if your head's already low because it's your head just going to get
11:00
even lower and as you can see here I get his stamina down are his torso which pretty much means nothing but I just keep switching back and forth head body and eventually I'm going to get one of them through you know it's just I mean obviously you can't parry every single strike so either either the his stamina is going to go down on his head is going to go down and he's got no and this isn't like a new player this isn't like a noob this is a you know this is a guy who knows how to play it's
11:30
just the heat it's just that there's nothing you can do so you know and eventually I get a stamina down and get the mount and it shoots all the stamina back up but at this point when i get mount now now the fights over because here is when he really has no options at all and in you know he's doing a good job pairing but he you know he got he got all those successful Perry's but his head didn't go up at all so it's just another example of the mound is just way
12:02
too strong now the ground game in general is just too too overpowered on top it they actually made the ground game unbalanced they made it less balanced I should say than it was before and now i have to agree the stand-up is fine they they took the stand up as it was and they made it more balanced the ground game i think they actually did the opposite I think they actually made
12:33
it less balanced it's a lot easier to control people and beat them just by just holding them there and punching them because you just can't do anything from the bottom and I hope you enjoyed the video and I hope that they do something about the ground game because it is not balanced and that is what they're going for because that's what they said in the post they said they want the most balanced game possible and
13:06
right now the way the ground game exists it definitely is not balanced it gives a lot more advantage to the person on top no question about it so I really hope that they tweak the head recovery rate and somehow give more of an advantage to the person on the bottom and give them more options because the way it sits now they just don't have enough options on the
13:38
bottom but that's my video and hope I hope you guys enjoyed it peace

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